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Shadow Guild's Page
The Shadow Mages guild is a layman guild, whose members must spend a very long time practicing
and learning magics. They must also choose a specific form of magic, upon entering the Third Level.
Their abilities can be divided into three powerful groups:
- Ether Magic
- Psychic Powers
- Physical Abilities
It is the combination of these skills which allow these shadow mages to be so very powerful. This is
a very powerful guild with many pros and equally as many cons.
If you learn all the skills, you will be virtually undefeatable during combat!
How to Join
There is a guildmaster who you can join this guild by typing joinguild Shadow.
Nemesis allready has guildjoin nemesis. Can we synchronise
You will be given a special guild item and a small spell which returns you to the Training Room.
Another way to join is to ask the guildleader, who will allow you to join through him or her. This is
the recommended way. The final way is to pray to the wizards, "Raiden, Matroid, or Caligula" when you
cannot meet with the guildleader or guildmaster. However, you will not be granted the spell or the
Restrictions on Membership
- A member may never join the other edenian guilds.
- A member may never join a team with a member of a guild with whom the Shadow Mages are at war.
- A member must assist all members of their guild and kill all members of the enemy guild when war is
- A member should stay evil or neutral aligned. No loss of spells, but some will not be useful to good
- A member should not be android. Androids only learn the physical abilities. No spells or psychic
powers will be granted unto them.
- A new member must meet the "10 in all stats" requirement.
The last item seems rather useless...since this evaluates to true
Leaving the Guild
Unknown horrors have been the curse to all who has tried to leave this guild.
Some include, but are not restricted to... death, loss of magic and abilities, loss of experience,
loss of quest experience, Excuse me? Loss of QUEST exp?
loss of stats,
and a severe weakening to all attacks.
Sorry, as of now, no one has been able to find the Shadow Mages guild. Someone may find it soon...
No information is available to the non-members and Level 1 Members.
The Library(Sub Guild)
No information is Available at this time... ASK Members.
When joining this guild, you are a Level 0 Page. This is the lowest of the ten levels and as such,
the only special ability you gain is to recall to the guild and the use of the guild item.
By chatting with the guildleader or wizards of the guild, you will be promoted to a Level 1 Trainee.
That's when the fun starts. You learn a basic spell and can train 1 physical attack and 1 psychic attack.
You must train this NOW!
To get another guild level you must preform many deeds worthy of your level.
- Level 0 - Page
- Level 1 - Trainee
- Level 2 - Apprentice of Magic
- Level 3 - Apprentice of Summoning/Transformation
- Level 4 - Summoner/Transformation Mage
- Level 5 - Master Summoner/Transmuter
- Level 6 - Arch Summoner/Transmuter
- Level 7 - Apprentice Shadow Magus
- Level 8 - Master Shadow Magus
- Level 9 - Trainer Magus
- Level * - Guildleader
- Level ? - Guildmaster
- Level % - Wizards of the Guild
Common fighting skills:
- 2-handed combat
Common magic skills:
- scan monsters
Guild specific skills:
- earth element
- death element
- parry - You knock away an opponent's attack.
- tigerstrike - Using the ether helmet! You smash into an opponent doing some damage to both of you.
- ragnorak - The god of edenians appear to protect your body from all physical harm.
- whirl - Turn around at 45mph and then strikes a deadly blow to an opponent.
- swd attack- Any sword can be used to focus a combo attack?
- complete healing - Your mind heals you 100%, but you cannot attack for a few moments before and after.
- flesh armor - Your mind coats your flesh with particles to change your skin to armor.
- mind link - Speak with others using your mind and theirs.
- store ether/retrieve ether - Put ether shards into your guild item and retrieves them later.
- mental protect - your mind becomes immune to all other mental attacks.
Magical Ether Abilities:
SUMMONING SPELLS (max per member = 7)
- torrent - summon a water monster with tsunami
- aegus - summon an earth monster with shield spell
- crovak - summon an air monster with torrent
- nekram - summon a fire monster with a barrier
- okrul - summon a healing monster with a soul
Max 7 out of 5? Looks unfinished
TRANSMUTATION SPELLS (max per member = 1path)
- valkyrie - transforms you into a winged beast *lv1*
- hybly - transforms you into a winged beast *lv2*
- norlak - transforms you into a winged beast *lv3*
- soidor - transforms you into a winged beast *lv4*
OTHER SPELLS (no max)
- flamestike - creates a large jet of flame
- terrangel - summons the almighty elemental angel
- angelic form - transforms you into a lower angel
More to come later
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